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Toronto Animation Film Festival

Toronto Animation Industry Conference

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Where: Corus Quay, Toronto, Canada, 25 Dockside Dr.

When: Saturday to Sunday, November 2-3, 2019

Previous Events:

Toronto Animation / VFX Job Fair

Storyboarding and Concept Art for AAA Video Games

Sun, Nov 3rd

11:00AM - 12:00PM

The Spin Master Atrium Stage

Rui and Leo will demonstrate the importance of realistic figure drawing in storyboarding for motion capture animation. This ability to rapidly create storyboards for animatic presentation helps directors better plan and project their cinematics. All of this is the foundation of standard film structure perspective and layout with the added spice of understanding lens lengths and their importance. Leo will also blow your minds and steal your hearts with his breathtaking concept designs and sketches. This kids for real.

speaker

Leo Li, Concept Artist, Ubisoft Toronto

Leo Li is a concept artist and cinematic illustrator who specializes in video games and film. His initial interest in graphic novel art gave way to illustration and concept design. He has 3 AAA game credits from Ubisoft Toronto including Far Cry Primal, Watchdogs 2 and Watch Dogs Legion. As personal projects, he has big passion on working on his personal graphic novel and participated in several arts and comic book publications. His artistic skills are mainly focus on creating storytelling key art mood pieces, environmental concept art, and character design. Also visual development and storyboard are parts of his job to inspire and support other artists.

speaker

Rui Albino, Storyboard Artist, Ubisoft

Rui Albino started his career as a computer graphics artist at CBC in 1989. After a one year contract ended, Rui moved on to work for a series of video game companies. In 1992, he started a long career at Nelvana as a revision artist, designer and then storyboard artist. Rui has worked for over 15 studios through his career before becoming a partial load professor at Seneca, Humber and Georgian College. In 2016 Rui was honoured to storyboard for Ubisoft Toronto and then was hired on permanently where he has found his home. Rui now storyboards for animation and live action feature for motion capture. He has been blessed to work with feature film directors extending his skills and knowledge to reflect live action storyboarding.

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