Rui Albino
Storyboard Artist, Ubisoft
Rui Albino started his career as a computer graphics artist at CBC in 1989. After a one year contract ended, Rui moved on to work for a series of video game companies. In 1992, he started a long career at Nelvana as a revision artist, designer and then storyboard artist. Rui has worked for over 15 studios through his career before becoming a partial load professor at Seneca, Humber and Georgian College. In 2016 Rui was honoured to storyboard for Ubisoft Toronto and then was hired on permanently where he has found his home. Rui now storyboards for animation and live action feature for motion capture. He has been blessed to work with feature film directors extending his skills and knowledge to reflect live action storyboarding.
11:00AM - 12:00PM
Storyboarding and Concept Art for AAA Video Games
Rui and Leo will demonstrate the importance of realistic figure drawing in storyboarding for motion capture animation. This ability to rapidly create storyboards for animatic presentation helps directors better plan and project their cinematics. All of this is the foundation of standard film structure perspective and layout with the added spice of understanding lens lengths and their importance. Leo will also blow your minds and steal your hearts with his breathtaking concept designs and sketches. This kids for real.